Programmer, Creative Director Sep. 2020 - June. 2021
About the game:
Block, Block is a multiplayer platformer aiming to create a lot of laughs. With the casual environment and friendly interface, we want to attract people who are not traditional players. The prototype was made by myself in one week and was finally selected to be one of our capstone projects. The development period is estimated to be 6-8 months starting from September, and it will be launched on Steam.
Works I did:
- Prototyped the game in one week using Unreal.
- Programmed and adjusted player control including moving and jumping
- Developed a simple level editing tool (Shown in the picture)
- Designed and arranged one level
- Setup Character Animations. Some animations are displayed in the pictures